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Dawn Of Peace

Dawn of Peace is a game developed in 24 hours for the Global Student Game Developer Competition by a team of 3 Game designers.

The game achieved the Third Place

Concept

My role: ​
  • game designer

  • Level designer

My Participation:
  • Game Design

  • Level Design

  • Game concept

  • Game Art

  • In Dawn of Peace the player embody a Blue Soldier during a violent war opposing them to the Red Army. The character is charged to pacify the front by surrending the Blue army to the Reds.

 

  • Act of treason for the Blue Soldiers they will try to shoot him while he is bearing the white banner. On the other hand, the Reds will identify him as a lambda enemy when he's not holding the flag.

 

  • I was responsible of a part of the Level Design and some of the implementation of the Game Mechanics in it. I've also make the Characters, and most of the assets. (I have to precise that i'm not a 2D Artist)

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